

We haven’t tried approaching the genre with new ways of playing. That’s what keeps bothering me with the reaction to Genshin, that we haven’t found new ways to read gachas.

However, what I find frustrating about this opinion is the lack of development in reading the genre as texts in their time of popularity. Then they design discounts, events, and reminders to persuade you into believing that maybe, if you spend a couple dollars, that will happen again soon. So high you think you may just be transforming into a vessel of flight to transport the 5 star green haired vampire lesbian you just rolled on a 0.2% chance. They are designed for the lows to feel so low, that many times you may tell yourself that this is the last time you will log into a gacha ever again. As other writers have noted, the business practice of gacha games are reliant on the irrationality of commodified emotional attachment. And yeah, that’s a very good reason to find distaste in a genre. On top of this, most of the time when I find conversation around gachas come up on general game forums, the opinions always seem to come up negative.Ī lot of this comes from the sentiment that gacha games aren’t at a certain level of quality because of their manipulative business and development practices. It’s a cycle that seems to restart every time the audience size of these titles surpass a certain threshold. From my experience, I saw a lot of these same discussions at the release of Fire Emblem Heroes and Mario Kart Tour. Articles came out decrying the game for its predatory practices, making claims that this was the game that perfected the gacha genre, and voicing disdain from non-gacha players who seem to hate the whole genre. However, along with this influx of gacha players I noticed familiar discussions around the game. It was fairly apparent that this genre was beginning to reach a larger scale than seen before. My friends were tweeting about it, students in my class brought it to discussion in a Zoom call, and my housemates would even bring it up on occasion. With one of the biggest launches in the genre, I saw many of my various spheres flock to the game on launch. I’m specifically thinking about how the release of Genshin Impact is interesting to me not as a game to play, but because it’s surfacing so many American player opinions on the gacha genre. I have seen so many different versions of this sequence in different games from the genre, but somehow it continues to make my heart quiver with every roll. A hole opens up in the sky, 10 crystals shoot down, one glimmering purple to indicate a rare drop. Buts that’s just my opinion.I’m thinking about gachas as I pull a Barbara from my wish roll in Genshin Impact. I only publicly say something if it gets to the point we’re it just BAD like BAD BAD.
#Gacha life game common sense media plus#
Plus if you ignore it, it would soon die out and nobody would really make them anymore.

Which gives me another reason because you say not to do it I have hear that a lot of times when someone says to to do something the person would do it. For me if I find something I hate I don’t go out into the public and say it out for the whole world to hear I mostly just ignore it because I would not want something that bad to have the satisfaction that they made me publicly announce to the world don’t check this out. But what I find wrong with you’re podcast is for me I don’t understand why you have to make a Podcast just to make one Episode for something stupid like that. The only videos I don’t like about the very popular game as you know “Gacha Life” and those videos are the r/Gachacringe mostly because it just makes me upset on how they take something someone probably worked really hard on and just takes that and their self esteem and crushes it into the ground. I’m actually quite fond of the Gacha community and wouldn’t really want any change you do give valid reasons to why “YOU” don’t like it. I don’t really agree with this, this is my opinion but for me I quite like the 18+ content.
